The Neo-Geo Main Page Last updated:

About the Neo-Geo Unit:
SNK made the Neo-Geo at the Time of Genesis and TurboGraphix. It was radically better, faster, and for some reason: more expensive. The games were $100! Then the real story. The Neo-Geo System has NO RAM?!?! All of the ram is inside the cartrage, which makes emulating this console diffucult. A P166 and 32megs of RAM are the MINIMUM! Afterwards, SNK made the Neo-Geo cd system. At over 7megs of ram inside the console, the CD system could hold all the games. 2 problems: the CD-system was made with the PSX and Saturn, and it was SLOW LOADING. Also, the colors of the system were starting to get outdated. So Neo-Geo faded away......But King of Fighters 97 is STILL one of the best :)
NeoGeo Unit Image
The Neo-Geo

Neo-Geo Sections

  • Accessories
  • Classic Games
  • Emulators
  • Emul. Operation Tips
  • Neo-Save Archive
  • PC equivilents
  • Screen Shot Comp.
  • Tech. Resource Info.
  • Neo Skins
  • And Finally...

    Console Sections

  • 32x
  • Gameboy
  • GameGear
  • Genesis
  • N64
  • Neo-Geo
  • NES
  • Playstation
  • SNES
  • Sega-CD
  • Master System
  • Turbo Graphics 16

    Feature Sections

  • Blaster Master U.G.
  • Console Necessities
  • Emulation.h(e)lp
  • EMULinks
  • Front Ends Central
  • Game Skins
  • Hosted Projects
  • Message Board #1
  • Ningendo
  • Rare ROMS Page
  • Sonic HeadQuarters
  • Sonic Stuff Research
  • Suggested Links
  • Translation Central
  • Mtek RPG Facility
  • V. Gaming FanFare
  • W E M U
  • Ynt Tranlators

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    Neo-Geo Maintainer
    General Maintainer
    Created with Qwrite
    Neo-Geo Main Page . .
    Updated the Neo-Geo Classics Section

    Accessories - Toys for your toys: a listing of add-ons available for the unit.

    Neo-Geo Classics - Fatal Fury, Art of Fighting, Samurai Showdown? These games(and more) are treasured for all time....and Classic, Awful Games You should miss with care. :)

    Emulators - Need KBMAME, Neocd, Neorage, or others? Check here.

    Emulator Operation Tips - Having trouble running the latest and greatest emulator? I know I am =) Here's some tips on how to get those things emulatin'!

    NeoRage SaveState Archive - Need help better a particular Neo-Geo based game? Cheat! (Well, not exactly.) In here, you will find LrdChaos's archive of NeoRage formated save states.

    PC equivilents - A listing of quality console based games ported to the PC.

    Screen Shot Comparison - A simple page to compare the graphical emulation of all NeoGeo emulators.

    Technical Resource Information - Are you an emulator author looking for technical related information concerning this unit? Look no further!

    Neo Skins - View high-res pics of Neo-Geo Arcade hardware and home/arcade games.

    And Finally...... - The Third in my ___ hardware...In english, the Neo-geo Version explains why 2 co-processors are bad, and Scaling is good.

    Quick Specs List:
  • Released: 1990
  • Main Processor: 68000, 12 Mhz
  • Co-processor: Z80, 4 Mhz
  • Sound: PSM & PCM audio (15 audio channels: 7 DAC and 8 FM)
  • Data Path width: 8 & 16-bits
  • Color Palette: 65,536
  • On screen: 4,096
  • Control of 380 sprites at a time
  • Ram: 58MegaBit (CD system only)
  • Video Ram: 68Kbit
  • SRAM: 64Kbit (CD-Unit only)
  • Cart Size: 24 Megabit - 1 Gigabit (once thought to be a max of 330 Megabit)
  • CD Size: 500 MegaBytes
  • CD Trasfer Rate: 1x-USA/Japan NeoCD model 1x-W/Hi-CD cache-Japan (code name: CDZ) Format ISO 9660 Mode 1/CDRA (Audio tracks)
  • Joypad configuration: 6 buttons [A-B-C-D-Select-Start]

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