Shining Force 3 was planned to be released in three parts
(or chapters). Each part was a CD and they would be released
with three months of delay between them (in order to give
enough time for the player to finish one part before moving
on to the next). You had to buy three different games in
order to play one RPG, but it could be considered a good
idea. Just imagine the time you would take to complete the
story! This was all good and nice in Japan, where the three
parts were released as scheduled. But in the rest of the
world, those who bought the game weren't so lucky. SEGA
had plans for Dreamcast and simply abandoned Saturn, so
the games weren't released. This left all of those who
bought the game without any chances to fully play what
could have been the best "Shining Force" ever. And guess
who was caught in this situation? Yap, me. So I'll review
what I have, the first chapter of the game. Is it worth
the money?
After inserting the CD in the console, you'll watch what
I think is one of the best intros for SEGA Saturn (only
Fighting Vipers has a better one, in my opinion). This
really sets the mood for a great game, with those cool
effects and the music stopping you from hitting the
"Start" button. Then comes the game. A decent 3D isometric
view, which you can rotate with the Shifts. The graphics
are quite reasonable and the musics are good. The story
looks interesting... You were caught in the middle of
the peace conferences between the Empire and the Republic.
But they wouldn't be successful, because an evil sect
decides to sabotage them. A bit of this, a bit of that,
and you're fighting against the Empire, trying to reach
your hometown. It'll be an interesting journey, where
you'll visit some nice towns and even ride a train!
Seems great, eh? The playability is also good. The controls
are similar to those present in the previous games so,
if you've already played any of them, you'll feel at
home. The battles are strategic and turn-based, but
they're not too difficult. The enemies are a bit on the
stupid side and the only problem you'll have is
represented by their numerical advantage (usually, you
fight in a 2 to 1 or 3 to 1 basis).
The only serious problem this game has is the liberty
of movement. Instead of doing it like Shining Force 2,
where the player has a complete liberty, they've made
it like Shining Force 1. The player kind of moves from
battle to battle, not having to move around the map. This
takes a lot of fun away from the game, although it makes
it easier for the beginners.
What makes me mad is that this could have been a great
game if it wasn't for SEGA's lame attitude. You'll
finish the game in 20 to 25 hours (and not the 50+ that
the game's box mentions). The game has it all: a good
story, decent graphics, great musics, reasonable
playability... it could have been a hit. If you don't
mind to buy only a part of the game or if SEGA eventually
decides to release the remaining parts, this is a good
option. But if you aren't interested in buying an incomplete
game or in paying money for what can be considered as
a shareware version (or a big demo), then choose Shining
the Holy Ark instead.